Relive the excitement of the 2000 World Championships with these four commemorative decks.
Jon Finkel, World Champion— Jon Finkel's explosive, monoblue deck used artifacts such as Grim Monolith, Metalworker, and Voltaic Key to generate huge amounts of mana. The mana, in turn, put large creatures into play to finish off stunned opponents.
Janosch Kuhn, Quarterfinalist— Janosch Kuhn's red-green deck uses Birds of Paradise and Llanowar Elves to build mana early in the game. Kuhn then delivered the finishing punch with mana-denial cards, such as Stone Rain and Plow Under.
Tom van de Logt, Quarterfinalist— Tom van de Logt's "Replenish" deck used cards like Attunement and Frantic Search to put powerful enchantments into the graveyard. Then he used Replenish to put all of the enchantments back into play at once and pound his opponents.
Nicolas Labarre, Quarterfinalist— Nicolas Labarre's combo deck, called "Chimera", used searching cards to fetch Fecundity, Saproling Cluster, and Ashnod's Altar so he could generate unlimited mana. With this mana Labarre used Blaze or Whetstone to plow right over his opponents.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '