Relive the excitement of the 2003 World Championships with these four commemorative decks.
Daniel Zink — World Champion
Daniel Zink's white-blue-green "Wake" deck is a control deck at heart. Once the powerful enchantment Mirari's Wake is in play, the deck produces more mana, draws more cards, counters more spells, and makes more Soldiers than opponents can possibly handle.
Dave Humpherys — Semifinalist
Dave "The Hump" Humpherys' blue-green deck combines the many madness cards from the Torment set, including Basking Rootwalla, Arrogant Wurm, and Circular Logic, with discard-enablers like Aquamoeba and Wild Mongrel for tremendous.
Peer Kroger — Quarterfinalist
Hometown hero Peer Kroger's "Reanimator" deck was a nightmare for his opponents! This black-red deck excels at putting scary monsters into the graveyard and then bringing them into play.
Wolfgang Eder — Quarterfinalist
Wolfgang Eder introduced the black-red "Goblin Bidding" deck to the world at the European Championships. The typical Goblin hoard deck gets an incredible midgame play in Patriarch's Bidding, which brings every Goblin in the graveyard back into play.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '